Friday, April 10, 2009

Here's most of my work from ID CAD Skills. They were all done in Photoshop, Illustrator, and or Rhino, or a combination of those. Some of this stuff will look VERY familiar, but with a few last-minute changed before the deadlines.

These next few were for my design project concerning a product that would aid someone with a brain injury. I call this the Urna, a high-tech piece of eyewear that uses a small camera to record and enhance one's vision, with a navigational detail overlay like a HUD (heads-up display) projected through two LCD screens on the inside of the goggles.

It's apparently impossible to find an image of a MAN in a GROCERY STORE. So for my context image I had to splice a bunch of images into one. I know it's goofy looking but it gets the point across, right?

Maybe by next weekend I'll have some of my sketches and renderings up.

Friday, April 3, 2009

Apparently I didn't update very much last quarter... Now it's going to take me days to document everything I did, but I'll start by uploading everything that's already accounted for.
These are my final photos of my models from Sophomore ID 1. Almost right off the bat it became evident to me that I'm not as good at model-making as I thought I would be. I put a lot of time into projects that were flawed on a foundational level, and though I didn't have time to redo all of my mistakes, I feel like I can take a lot from what I learned here and apply it to the sequel class this spring. But really, I just need to start earlier on my assignments....

Foam core stool. Supports over 200 pounds (precariously-balanced, I might add...)

Fun foam "Wisp" beach shoe.

Polystyrene toothbrush.

Polyurethane shampoo and conditioner bottle set.

Aluminum tape dispenser

All of these pics were taken with a small Sony Cyber-shot, so nothing fancy here. It was nice to exercise those severely under-developed photograph muscles.

Stay posted for highlights from my CAD and hand-drawn rendering portfolios.